EL ZALE: The game, the rules, the tableboard, the players...

THE MOVEMENTS
Each player of Zale can have his own movements as long as he follows not only the guidelines of the game, but also the 7 basic rules.

Nevertheless, although there are numerous players with their own personality, there are certain movements that have become general in the ordinary use.

These are the most common movements:

RECTUM:
When the mape is displaced towards a side without turning it.


Straight movement.
FLAT:
When the mape is displaced by dragging it.

ROTATIONAL:
When it is moved by turns or semiturns. Within the turns or semiturns several modalities exist: 360º, 270º, 180º and 90º.

HORIZONTAL ZIGZAG:
When mape is moved towards the left and the right consecutively.

VERTICAL ZIGZAG:
When mape is moved upwards and down consecutively.


Flat movement.
BIVALENT HORIZONTAL:
When mape is moved towards the left and the right simultaneously.

BIVALENT VERTICAL:
When mape is moved upwards and down simultaneously.

THE CRAZY FROG:
When one moves his mape by uncontrolled jumps.

MERINO TURN:
When the mape rotates on one of its ends and next, without for that reason finishing the movement, counter-rotates on the opposite end, describing in each case angles that can be equal or to differ completely.


"Crazy frog" movement.



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