Each player of Zale can have his own movements as long as he follows not only the guidelines of the game, but also the 7 basic rules.
Nevertheless, although there are numerous players with their own personality, there are certain movements that have become general in the ordinary use.
These are the most common movements:
RECTUM:
When the mape is displaced towards a side without turning it.
|
Straight movement.
|
FLAT:
When the mape is displaced by dragging it.
ROTATIONAL:
When it is moved by turns or semiturns. Within the turns or semiturns several modalities exist: 360º, 270º, 180º and 90º.
HORIZONTAL ZIGZAG:
When mape is moved towards the left and the right consecutively.
VERTICAL ZIGZAG:
When mape is moved upwards and down consecutively.
|
Flat movement.
|
BIVALENT HORIZONTAL:
When mape is moved towards the left and the right simultaneously.
BIVALENT VERTICAL:
When mape is moved upwards and down simultaneously.
THE CRAZY FROG:
When one moves his mape by uncontrolled jumps.
MERINO TURN:
When the mape rotates on one of its ends and next, without for that reason finishing the movement, counter-rotates on the opposite end, describing in each case angles that can be equal or to differ completely.
|
"Crazy frog" movement.
|
|